Introduction to Anisotropic Shading
If you've heard the term "Anisotropic" thrown around the blender community recently, it's because the last release (2.65) included a new blender shader called Anisotropy. This new shader allows you to create some complex materials like brushed metal, vinyl, saucepans, kitchen sinks and other materials which have been sanded.
It's kinda like the glossy shader but nerdier.
In this tutorial I'll be giving you some in-depth information on what it is, when it should be used and how to use it.
Download the HDR kitchen lighting probe used in the tutorial here.
I hope you enjoyed this tutorial! If you create something cool, post it in the comments below :)