How to Make Photorealistic Wood
In this post you'll discover a simple process that can be used to make any realistic material. We'll cover the 3 fundamentals of realistic materials:
- Correct shader - ensuring that the material nodes are set up for realism. Eg. Using the PBR Node setup.
- Base Material - obtaining textures and maps for the base material (in this case wood) and plugging into your node setup.
- Surface Imperfections - adding extra maps to make the material look worn and authentic to real world materials.
Make something cool from this tutorial? Post it in the comments below!