How to do Camera Mapping
I've actually already made this tutorial once before. About 2 years ago infact. But over time, the tutorial became outdated, due to the "sticky" texture coordinates being removed from blender. Since then, I've been bombarded with requests to re-do the tutorial. In the last month I think I must have got 10 or more separate requests. Crazy.
So in order to appease the masses (and end the emails) here's the updated camera mapping tutorial.