Creating an Anvil - Full series

This was actually posted this series Youtube months ago, but I forgot to post it here :P

Anyway, this series shows you step-by-step how to create a high quality asset that can be used in a game or rendering.


Part 1: Base Modelling

Links mentioned:

Part 2: Boolean Modelling

Keyboard Shortcut PDF

Part 3: Sharpening Edges

Keyboard Shortcut PDF

Part 4: Modelling final touches

Links mentioned:


Part 5: UV Unwrapping

Links mentioned:

Part 6: Sculpting Details

Links mentioned:

Part 7: Baking a Perfect Normal Map

Starter file


Part 8

Texturing, ModelingAndrew Price