In this tutorial you will discover:
- How to light an interior scene effectively
- How to use of various types of shaders
- Post processing tips to improve a final image
Thanks to the release of Cycles, it’s now possible to create realistic interior scenes right from within Blender.
In this tutorial I will walk you through lighting and texturing a scene for rendering with Cycles.
We’ll use this reference image and these textures:
- BrickOldSharp0137 (Image 1)
- WoodPlanksBare0029 (Image 1)
- WoodFine0039 (Image 1)
- MarbleTilesWall001 (Image 1 & 2)
- Plastic0046 (Image 3)
Final Result
At a Glance
Screenshots from the video:
Where to Find Architectural Inspiration
Good architectural images are often hard to find, but I’ve found a few sites that dish it up regularly:
- freshome.com - Gorgeous photos updated regularly. My favourite.
- fancycribs.com - Ridiculously fancy homes.
- reddit.com/r/architecture - Community of architectural enthusiasts.
- freecabinporn.com - Not what it sounds like! Awesome cabin photos.
- reddit.com/r/houseporn - Community of interior design enthusiasts.
- ArchDaily.com – Lovely photos and floor plans
I hope you enjoyed the tutorial! If you make something awesome, please post your results in the comments below
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شكراً لك ….عمل ممتاز جداً واصل….
Totally agreed!
Hi Andrew!
Thank you for another informative and entertaining tutorial.
And for those ones that can’t afford to do the postprocessing with Photoshop:
In Gimp->Filters->Light and Shadow you’ll find the filter “Supernova”. With a spokes count of 1 you’ll get a similar glow effect like we’ve seen in your tutorial. And yes, size and color is changeable!
Great! You are the man!!!!!
This is the most informative tuttorial for cycles! Thy a lot!
Andrew,
You are the don! Great tutorial … thanks!!!
http://img.picshare.at/1334520027_Finalrender.png
My Pic
thx!
http://cgcookie.com/blender/images/cathedral-of-lleida/
thank you mr. Andrew, i choose to model the cathedral
of Lleida. i always enjoy your lessons, peace.
hi guys! please can anyone help me with some info: I have the latest version of blender, and therefor there’s cycles engine in it. I’m working on a scene of an interior , and my renders in cycles are very noisy with many white pixels in it. maybe it’s because of my video card (geforce 8600 gt quite old, does cycles even use video card or render if it’s not specified to do so? ), but I’m render with CPU thou (my cpu is quite good, Phenome IIx4 at 2.80GHz and 4GB of RAM) . can anyone explain me if it’s in video card problem or some settings should be performed.
thanks!
well you have to switch it to graphics card and it just calculates it on the graphics card instead of the CPU. it shouldn’t really make a difference look wise, however you do have to change the amount of passes in the render settings. it may take a lot of passes.
How many passes do you use in your renders?
Hi Anthony and thakns for your quick response. I really haven’t change any settings for my render… so I see in Render->Passes only Combined and Z are checked. My render is set on CPU, but still, the rendered image is very noisy. I’m really confused, what am I suppose to change
to get such nice and glossy image like everyone..
did you change the render samples? i think the default is set to 10. you can change it from the render panel, under integrator.
thanks to all, I’ve changed the version from 2.62 to 2.63 and the white pixels are gone
. I did not knew about render samples .. I’ve used that and it’s better . thanks again guys!
Here’s an image I created after watching this tutorial:
https://www.facebook.com/photo.php?fbid=3645586419153&set=a.2097897927908.124635.1259164784&type=3
Here is my try at it
https://picasaweb.google.com/115325840884820402730/BlenderArtwork#5733897064977599938
some settings need changing. Render, performance then adjust samples etc to what suits you
Am I the only one that gets the original file without the balcony?
It’s on Layer 2
Hey Andrew,
Awesome tutorial, i gave it a go a while back as i have been looking into indoor scenes for a while now. Here is a still that i did with the help of your tutorial and the sites you linked for reference image.
I hope you like it
http://www.peter-c-jones.com/storage/gallery/Better%20render.png