How to Create Stunning Trees

Discover how to create trees with ease using Blender 2.49

Length:
28 minutes
Software:
Blender 2.49
Difficulty:
Advanced
Rate:
VN:F [1.9.11_1134]
Rating: 3.8/5 (19 votes cast)

During the tutorial you will learn how to:

  • Efficiently use bezier curves
  • Use the curve to tree script to generate complicated twigs
  • Create low poly leaves
  • Properly texture a tree
  • Hand paint displacement onto an object
NOTE: This tutorial was created with Blender 2.49, unfortunately it no longer works with later versions.

Finished Result

Download the Source File

Resources:

I hope you enjoyed this tutorial! Be sure to post your results in the comments section below!

How to Create Stunning Trees, 3.8 out of 5 based on 19 ratings

About Andrew Price

I like long walks on the beach and yelling out during movies. My cat's name is dog, and my dog's name is cat. I am hilarious. I like Blender.

237 Responses to “How to Create Stunning Trees”

  1. jhwblender March 19, 2011 at 6:19 am #

    Thanks for the awesome Tutorial!!! I was wondering how you got the key stroke viewer thing on the bottom left of the screen??

  2. noob March 20, 2011 at 1:51 am #

    RE: tranparent plane for leaf texture:
    How do you stop the Diffuse material color from showing up as the border around the leaf? I’m using Blender 2.5. I have the two leaf layers set up just like the tutorial.
    Thanks!

  3. noob March 20, 2011 at 8:55 am #

    RE: transparent plane for leaf texture:
    I figured it out. Make sure that the black leaf has a white background to get the background alpha to be 0.

  4. Ryan Airth April 14, 2011 at 10:47 am #

    Are you going to make a 2.7 updated version of this?

  5. noob May 7, 2011 at 6:20 am #

    Is there a way to create the leaf so that you could change the value of the transparency of entire leaf in an animation? It would be useful to know how to create an image on a transparent plane that could fade in or out.

  6. wach May 7, 2011 at 9:47 pm #

    everything worked until i got to generate leaves. i didnt follow the tutorial exactly as i just used a mesh i created from a subdivided plane for the OB:leaf. but when i hit generate from selection i just got one big leaf

  7. Slitharg May 8, 2011 at 5:22 am #

    Heres my tree i have 2 versions
    http://img708.imageshack.us/i/epictree2.jpg/
    http://img851.imageshack.us/i/epictree.jpg/

  8. aj May 12, 2011 at 6:45 am #

    i was currently following this and got suck after you needed to add the script and becuase i use 2.56 ( now 2.57) the script is no longer available…any way to do something like you did in this video with adding twigs and leaves?

  9. Macropodmum May 13, 2011 at 11:07 am #

    Looks great Aaron, I had problems with the leaves just placing randomly on the branches so after I was finished with the tree trunk and branches I created leaves on a plane and warped it around to suit… http://imageshack.us/photo/my-images/402/screenshot002ktu.jpg/

  10. Aaron May 13, 2011 at 7:57 pm #

    ” I had problems with the leaves just placing randomly on the branches so after I was finished with the tree trunk and branches I created leaves on a plane and warped it around to suit…”

    Clever clever! Nice work.

    One thing that I noticed with the tree script is that it doesn’t remember your settings if you save, close Blender and open again. I had some similar problems where my twigs were not being generated properly. There was an option along the lines of “Write Settings to Object”, and I was using this to record the settings to my NURBS tree hull – you can then load them using the “Load Settings” option under the scrip window next time you run Blender. Could it be possible that you saved and closed Blender, then tried to run the leaf generation afterwards?

  11. Aaron May 13, 2011 at 8:11 pm #

    In case you’re interested, here is a screenshot of the compositor settings for this image, It is loosely based on the settings used by Andrew in the “Red Barrels” tutorial, but with a few touches of my own.

  12. Macropodmum May 13, 2011 at 8:50 pm #

    No, I was following the whole thing without exiting. I think if I had been trying for that type of tree I may have persisted but I was happier with the way I ended up doing it for the type of tree I was working on. Ultimately I am hoping to create a meditation environment for my thesis project but have had to take a break from blender in the meantime, which means I will probably have to teach myself all over again!

  13. yahya May 24, 2011 at 10:50 pm #

    جميل جدا
    هذا فضل موقع رأيته
    شكرا لك

  14. Elijah June 11, 2011 at 3:11 pm #

    Thanks for the great tutorial! This is the tree I made for this courtyard scene…

    http://i1118.photobucket.com/albums/k617/vangogh9/tree2.png

  15. KostraHB June 21, 2011 at 9:15 pm #

    Hi, thanks for very great tutorial. I’m novice – this is my first true work in 3D(actually in graphics at all) so here it is: https://picasaweb.google.com/115789268550885865236/3D?authkey=Gv1sRgCNCqgvX-z-bN9gE#5620623719865264402

  16. alex July 7, 2011 at 7:06 pm #

    For 2.57 and most recent versions, instead of using the script; with the tree selected you have to go to object ( at the bottom of the 3d view) and then “convert mesh from Curve”.

  17. alex July 7, 2011 at 7:11 pm #

    Hi
    For 2.57 users; instead of using the script you have to go to object with the tree selected (at the bottom of the 3d view) and then to “convert mesh from curve”

  18. alex July 7, 2011 at 7:13 pm #

    Sorry for the double (well triple now post)

  19. Andrew July 11, 2011 at 4:32 pm #

    This has been a matter of great frustration for me since I picked up Blender almost ten years ago. I came from a college setting where the art class I was taking as required credits used programs like 3ds max and bryce 5. I found blender, and decided to try it out because there was no license required, something I appreciated as a starving kid. I’ve never gone back. But the one thing I have missed is foliage generators. I never used them to just make a tree, but they were decent starting points. Being able to see how to create a tree from simple curves is wonderful.

  20. RelliK July 19, 2011 at 11:05 pm #

    Fantastic!
    BTW ALL 2.5 USERS!!!
    Ever think to just download pre 2.5 just to use the script? I do it with other software when the new version has a bug/missing feature

  21. alex July 20, 2011 at 9:42 pm #

    Hello,
    I’ve just realized that I forgot to tell that “convert mesh from curve ” is ONLY usefull to create the base of the tree with beizer curves ( which is certainly the best way to modelise it in Blender). When you have to use the script after it can’t replace it because it has nothing to do with it.

    Sorry because I should have told it in my first post but I forgot this. Please forgive me if my english is too aproximate.
    Goodbye

  22. Karol August 28, 2011 at 2:24 pm #

    Hi I have a question about this tutorial how to do a great tree, it works only in a blender 2.4. Could you do this tutorial using Blender 2.58

  23. mamou October 5, 2011 at 2:33 pm #

    How do u do this in blender 2.59. Which scripts you use to generate the tree and the twigs and all that…I cant seem to find it….I saw sapling, but it seems to create the tree but not the twigs. im a noob so plz forgive if the answer is really obvious and i didnt see it. :P \

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