In this tutorial you will discover:
- How to use Dynamic Paint
- The best particle settings for rain
- How to use bump, mirror and color maps
Dynamic Paint is here! In case you missed the hype, dynamic paint is a new feature in blender that allows objects to paint each other. This opens the door for things like animated snow footprints, smoke interaction, fluid wet maps and, you guessed it… rain!
In this tutorial I will be showing you how to create realistic rain that interacts with it’s environment.
If a rain sounds like a familar topic to you, that may be because I created a rain tutorial just 18 months ago. But I’m doing it again because the old tutorial didn’t include any interation with the environment. So I’m hoping you don’t mind a repeat
Finished Result
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when i render it out it looks great on my computer but it sucks on youtube/facebook yours looks as great as it does on the computer how?
Thank you for this wonderful tutorial, as well as the .blend file with the background already done. I’d like to learn how to model realistic scenes like this one, but I’m sure that such a tutorial would be several hours long — and the point of this one was particles and dynamic paint.
Here’s how mine came out (it took 7 hours for Blender to render 200 PNGs in full 1080i, then I used Motion to put it together and Final Cut Pro to add sound and credits):
http://www.youtube.com/watch?v=r4bXN7SiPJM&list=UUSQW5yQopww_ukL1FAHIExA&index=1&feature=plcp
this is a complex and great tutorial..!!!!