In this tutorial you will discover:
- The fundamentals of smoke simulation
- The correct materials for realistic fire
- How to create a shockwave
Time to blow stuff up!
You guys have been asking for this for quite sometime now so I decided to finally deliver on that request. Think of it like an early Christmas present (that explodes in your face).
Finished Result
Download finished .blendFurther Inspiration
Not sure where to take this tutorial? Here’s some more explosive inspiration:
- Tsar Bomba – Animation
- CGSociety FXWars – Nuke Winners
- Interview with Allan McKay, the Explosion Guru
I hope you enjoyed this week’s tutorial. Post any finished works in the comments below!
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why didn’t u use the temperature channel for the color?
That would be physically correct, and for me, it works well.
http://vimeo.com/27295002
HELP! my esplosion keep apperaing VERY gravelly and chunky, its like a bunch of dots in most areas and somewhat how i want it im others. heres a picture: http://www.flickr.com/photos/66140065@N06/6020427619/in/photostream
HELP! my esplosion keep apperaing VERY gravelly and chunky, its like a bunch of dots in most areas and somewhat how i want it im others. heres a picture:
http://www.flickr.com/photos/66140065@N06/6020427619/in/photostream
oops double post
Thanks Andrew! Here’s my final result
http://www.youtube.com/watch?v=JTel3PFf9BQ
Really cool. Do you have any idea of how to make a dragon head appear from the fire? I´d have some use for it.
hello i used this tutorial on a small “air strike” project:
http://www.youtube.com/watch?v=3Zz9WEHI9FE
great website. I’ve tried this tutorial on version 2.59 (which crashes as soon as i click render), and I’ve tried it on version 2.5. it’l render the ground in frame 48. then if i try
& increase the frame number to see the cloud or try to render it it instantly crashes.
i just can’t get this one to work.
error message i get doesn’t make any real sense either.
i need my mushroom fix!
Hello!
If there is anyone who is just exploring the comments or something, and is reading this one, can you please answer my question!
I made my explosion, and everything was working great! But then I moved it and my smoke isn’t appearing in the render anymore….
Please Help!!
Thanks
I heard the cat!
http://www.youtube.com/watch?v=39IXy8pzTyg
the smoke looks odd… I followed your tut and even made it higher quality than necessary, and it sill looks grainy and blobby
despite the fact i download your file, it crashes when i open it with blender…
Awesome turorial as usual!
But for some reason i cant get the smoke simulator working in bigger scenes:/ tried nearly everything now!
Nice tut!
How do we export it out to.. say… .FBX?
Or just anything which a game engine such as Unity3D can use?
I tried this tutorial, and encountered a unique problem. My explosion is flat as a pancake! There must be some setting wrong with the voxel mapping…