In this 42 minute tutorial you will learn how to:
- Use volumetrics to create a realistic fire material
- Use displacements to quickly deform a mesh
- Randomize animation using the noise modifier
- Create glow and glare effects using the compositor
When I posted the interview with Colin last week, many of you kindly informed me that it had been a while since my last tutorial. And you were right! At least 3 weeks to be exact. So rather than post another interview I’ve decided to revert back to some good ‘ol fashioned tutorial fun. Enjoy!
If there’s one thing hollywood loves, it’s muzzle flashes. It lets the viewer know that has gun has been fired and hell is indeed breaking loose.
In fact if you had took a shot everytime you saw one in the Matrix you’d be on the floor before the halfway mark.
The military use flash suppressors to help the soldier remain hidden in night time situations. But where’s the fun in that?
The Finished Result
Based in China? Download the video on this link.
Have fun! I look forward to seeing some of your gun animations in the comments below
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T hose o have the pics for the anmatio png work great or .jpeg but go ito the video sequence editr g odd imae strip and select te pics for the animation swich the output to the movie type yo want and animate again. now go to where yur pics are saved and your movi ill b there.
Hi Andrew thats what I made out of it:
http://www.youtube.com/watch?v=wzGTCNemjKE
Hope you’ll enjoy it!
In the F-Curve Editor you created a key frame. it wasn´t the i key und you hadn´t said the key. I finally gave up
“…it wasn´t the i key und you hadn´t said the key. I finally gave up”
Wow some people amaze me… you gave up because you couldn’t find a key? Ever heard of google? or manuals? or you know, just figuring it out?
Great tutorial as always, thx.
Ok so I believe i followed the tutorial exactly up until the part where you changed the step size for the muzzle flash to 0.005, but when i render instead of getting a nice flash like you did with white in the middle and noise near the edges, mine looks inverted! Any ideas about what i did wrong? Here is the current render with the problem: http://i935.photobucket.com/albums/ad196/sckman14/help-2.png
Oops forgot to mention im using 2.58 if that makes any difference
To enter a keyframe you duplicate the one on frame two and then move it to the needed spot.
Here is my video
http://www.youtube.com/watch?v=RgPwFYhkRtU
Tried it on my Mac10.
http://i7.photobucket.com/albums/y286/Avi_Kohl/mac10_3.png
what did you do in the graph editor ? in the f-curve ? don’t tell me to google it, because i have no idea what to google
HELP ME !
hi andrew,create a model of a rifle sniper barret m107,you should be good
u hsould do a tutorial on how to modle the m4 and how to make the animation of the gun shoting
yeah theats a good idea
i’ve been trying to make one but im new at this so you can put the pieces together and find out what happened
what gun is that
can u make an aircraft tutorial for me?
Thanks for sharing these great tutorials. The links to the “starting” Blend file is incorrect / broken. But I found out what it should be. It is the exact same as the “finished” URL except instead of “finished”, replace it with “starting”
great job might. u r real guru. Guru is a Bangla word, do u know that.
The link of the starter doesnt work