Create a High Rise Building – Part 1 of 2

Learn how to create a high rise apartment building in Blender 2.5 – Part 1 covers how to do the modelling.

Length:
39 minutes
Software:
Blender 2.5 Alpha 2
Difficulty:
Advanced
Rate:
VN:F [1.9.11_1134]
Rating: 4.8/5 (23 votes cast)

In this tutorial you will learn how to:

  • Use multiple arrays and mirrors effectively to cut down on your modelling time
  • Create complex designs using basic shapes and loop cuts
  • Follow a reference image to create a replica

Greetings Blender heads! Welcome to Week 1 of the Architecture tutorial special.

To kick things off I thought we’d jump straight in the deep end and learn how to create one of the most complex models there is, a high rise apartment block.

Because apartment blocks have multiple floors it’s easy to assume that it requires multiple amounts of work. However that really isn’t the case.

In this tutorial I will show you how to use arrays and mirrors in a way that will considerably cut down your modelling times.

Here is a link to the reference image I used: Flickr (taken by Irene Kane).

Click here to watch Part 2

Download finished .blend

 

Create a High Rise Building - Part 1 of 2, 4.8 out of 5 based on 23 ratings

About Andrew Price

I like long walks on the beach and yelling out during movies. My cat's name is dog, and my dog's name is cat. I am hilarious. I like Blender.

211 Responses to “Create a High Rise Building – Part 1 of 2”

  1. MuhtarPasa December 8, 2011 at 7:44 pm #

    I accidently unwrapped the reference image i think. When I put the method dispplay to textured, I see the ref image in my model.. how can i delete this unwrap??

    • MuhtarPasa December 8, 2011 at 9:05 pm #

      omg that was a noob question.. I think I figured it out.

      I went into editmode, select all vertices, then in UV/image editor I pressed the big X, between the + and pin symbol..

Trackbacks/Pingbacks

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