In this tutorial you will discover how to create:
- A rusted material
- Worn wood with foot prints
- Dirty glass
- Alpha masked trees
- Lens flare
(scroll down for the material node setups)
Cycles has been around for a while now, and while shiny perfect floors are fun, it’s important to challenge yourself with more ‘interesting’ materials from time to time.
You won’t find any modelling or lighting in this tutorial, just materials. So you can either start with your own scene, or download the starter scene below.
Final Result
Node Setups
To save time, here’s the complete material node setup screenshots…
Rusted Material
- Rust0086 (tiled)
- Rust0141 (tiled)
- RustMixed0007
Wooden Floor Material
- WoodPlanksDirty0031 (tiled)
- Foot Print Brush
Dirty Glass
- PlasterWhiteWorn0126 (tiled)
- Grungemaps0107 (Image 1)
Wooden Post
Compositing Setup
- Skies0251 (Image 1)
I hope you enjoyed this tutorial! Now go forth and create some realistic cycles materials
Create something cool? Post it in the comments below!




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