Create a Realistic Kitchen – Part 1 of 2

Discover several new modeling tricks and techniques in this essential Blender tutorial.

Length:
46 minutes
Software:
Blender 2.5
Difficulty:
Advanced
Rate:
VN:F [1.9.22_1171]
Rating: 4.6/5 (52 votes cast)

In this tutorial you will learn how to model:

  • Bench top
  • Cupboard Doors
  • Kitchen Sink
  • Boiling Pot
  • Chopping Board
  • Stack of plates
  • Modern Mixing Bowl
  • Serrated Bread Knife
  • A commercial spring water outlet

Keeping with the architecture theme of the month, this tutorial is all about modeling an interior. In particular… a kitchen :)

This 46 minute tutorial is jam packed with modeling tips and techniques that will help you to create an interior of your own.

To play along at home you may wish to save this reference image to your hard drive.

At a Glance

Screenshots from the video:

Stay tuned for next week, as Part 2 shows you how to render this scene in LuxRender!

Download finished .blend Create a Realistic Kitchen - Part 1 of 2, 4.6 out of 5 based on 52 ratings

About Andrew Price

User of Blender for 9+ years. I've written tutorials for 3d World Magazine and spoken at three Blender conferences. My goal is to help artists get employed in the industry by making training accessible and easy to understand. I'm an Aussie and I live in South Korea ;)
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  • Ben

    Great tutorial, you make everything seem fairly easy to me. However, I did model the sink and a couple of other things in a completely different way and got the same result or as I wanted it to be in my scene.

    Your tutorials are great for picking up little tips that make things so much easier.

  • Scott

    If you combine this with your bread from the new tutorial then this is AMAZING! I tried it and it is my best render ever. Thank you Andrew for helping me to take off in blender, I now know loads about it and am happy to be able to go off and start a project without any tutoral help.

  • maged

    good

  • http://www.facebook.com/salomon.bashir Abd Alasalam Bashir

    for real, i’m not able to model the sink , can you explain exactly what you did?sorry

  • ranska

    J’aime beaucoup Merci,
    Arrays are cool to use

  • Cristina

    Your awesome!

    This is a great tutorial. Thanks :)

  • http://gzizramir@gmail.com mbarek

    thancks men for this tutorials great job

  • HOVVI

    Hi,
    first, a big compliments for your work. Can you tell me, how you make the look like the image 6 (final) on this side.

  • bluecd

    Great job, thank you so much !
    One thing i dont uderstand (dummy i am..??) is: how you managed to model double sink-> assign the modifier still preserving ortho rim/upper edges ??

    greetings !!

  • daniel

    hi andrew,
    great tutorial you made! but i have a question, i don’t understand how you made the kitchen sink, 08:06 – 8:20 can you explain me the technique? thanx from
    kiel germany

    daniel

  • http://colombia juan carlos

    amigo desde colombia muchas gracias, voy a recomendar a todos este sitio tienes mucho talento….

  • Julia

    Hi Andrew, just found your site yesterday so sorry if i didn’t read every comment ;) what i wanted to ask is why you didn’t use the screw modifier for the water tap. would be much easier, would’t it? greetz from germany :)

  • http://anglade-thierry.fr Weldrid

    Hi Andrew and thank’s soo much for your wonderful tutorials ! :)

    I have a problem:

    When you model the sink (it’s well ? I’m french, sorry…), I don’t understend the operations after the mirror modifier.

    Can you explain this step please ?

    Thank’s a lot, i’m a completly beginner on Blender…

  • Dan Sanderson

    The best part of this tut is Andrew explaining that each tutorial takes 4 or 5 times to record. I feel more comfortable with Blender hearing that I don’t necessarily have to be that quick in creating a scene. I learn just as much from seeing an instructor’s human imperfections.

    The architectural scenes, filled with many objects, show a great way to try out several different techniques.

    ….and Andrew’s conversational chatter makes the whole thing feel less like instruction and more like watching a friend show a new or quicker or different way of doing something

  • Anita

    Hi Andrew, another very good tutorial and very useful, I’ve learnt a lot from it but I don’t understand (well, I’m Italian, even though I’ve got cousins living in Australia) where I can find other tutorials about modeling the other objects in the kitchen that you don’t explain. Thank you and thanks again for your wonderful tutorials, you’re great!!!!

  • Roman

    I render your finisfed blender without textures and it is looking GREAT, nice white and seft shadows. I dont see any lamps in the scene! I render my finished blender kitchen and the result is with one light in the scene ok but i got black areas(without light on the object). how can i get the same render as you? where is your light? i mean only the first part of tutorial.

    I hope you understand because my english is not good to explane better.

    I hope you got my question.

    Looking forward to read the answer

    Best regards Romy

    • HOVVI

      Hi, i have the same problem, and i read the answer “looking forward to read the answer” but i can´t find the answer. (a lot of “answer” in my text :-) )

  • Roman

    =) sorry Andrew i read above about it

    Great

    Thank you

  • Roman

    Hello =)

    How you scale the top of the boiling POT?
    iI see that you select only one vert. and than you scale, in my case only the pointgo in ( please tell me the key i have to press,

    Thank you so much Romy

    Your tutorials are the best. In 2 days i learned so much.

    Thank you

  • http://perfectionnisme.canalblog.com/ Hélène

    I confirm, the function “Proportionnal Editing”by using touch “O” works very well
    Apologize for erratum : Adrew Price, very sorry thnk you for your help

  • http://perfectionnisme.canalblog.com/ Hélène

    Magnifico,

    Andrew Brice answer me in personna and so quickly, oh my god ! Thank you so much Andrew Brice and receive a kiss from Paris

  • Mark

    Hi Andrew I only discovered Blender three weeks ago but have been watching just about all your tutorials and many on Blender Cookie and the like for arround 14 hours a day since then ( I can’t practise to much as my laptop cant’t cope, I have ordered a desk top but have to wait for it to be buit, hopefully it will arrive this week) yor tutorials are great and I have learned so much, please don’t worry about going to slow as for me the longer the lesson the better, could you show us how to make an animated waterfall ?

    thak you very much for all your hard work and for producing an excellent book I have read it once but it is takeing it’s time sinking in as I can not practise It will really be a WOW factor if I could produce work like yours soon thank you again

    Mark

  • Hélène

    Nobody seems worry about the moment at 25 : 40 when the author flat the cap of the pot ( tout va bien ). I search for more one day the button for this manip and I couldn’t understand what magic function is !!! I see just he using this in Edit mode, he didn’t use the sculpt mode which I don’t want.
    there is nothing to see here about this ghost function :

    http://wiki.blender.org/uploads/1/14/Keyboardlayout_250.png

    Thank you for helping me please

    P.S : Don’t worry my english is bad : I’m french !
    Thank you Andrew Brice for your génialissime tutorial !

    • http://www.blenderguru.com Andrew Price

      Hey,
      The function is called Proportional editing. When turned on it moves other objects or vertices close to the selected part.

      So turn it on with O, then select the top vertex, and move it down. Use the mouse wheel to change the radius of the effect.

      Hope this helps :)

      • BlenderCyclesRender

        Andrew thanx a lot for great tutorials, this one is pretty useful too, i want to ask you one thing could you make a tutorial on a bit more advanced modeling, for example like a higpoli pistol. im pretty new to blender, but im working on it pretty hard so i’ve got to certain level already, since im a self tought, sometimes i think that i’ve missed something, cs i can model pretty complex object and at the same time cant model something that seems easier, like for ex. i’ve modeled Highpoli AK 47 and it looks almost perfect and recently ive started modeling a pistol, thinking that i could model it with eyes closed, modeled 80% and now i cant get those 20%. so if you could, make a complex object modeling it doesnt have to be a gun, but so that it covers most necessary tools that should be used while modeling !!! tnx in advance . . .

  • Johnathan Hauck

    @Matt, also, don’t forget the extrude step.

    Andrew can move and talk a bit fast at times, so it’s easy for someone new to blender to miss a step or two.

  • http://prophatosgrapha.110mb.com Samuel

    @Matt
    You have to select the vertices and then click and drag the z (blue) arrow up.

  • Matt

    howecome i cant raise the walls?

  • Joni

    I am a completly beginner, your tut showed me some new options to do it. thanks, I will often visit this site

  • http://megaangkasa.co.cc MegaAngkasa

    Cool Tutorial… :)

  • Marco

    Hi Andrew!!
    Im working on this tutorial that is great as all the other, and i found a easier way to create springs, the kind you used for the sink. I found on internet that if you use a circle with a screw modifier the result is very nice!
    Thank you for all your tips and sorry for my bad english!!!