Create a Realistic Kitchen – Part 1 of 2

Discover several new modeling tricks and techniques in this essential Blender tutorial.

Length:
46 minutes
Software:
Blender 2.5
Difficulty:
Advanced
Rate:
VN:F [1.9.11_1134]
Rating: 4.8/5 (20 votes cast)

In this tutorial you will learn how to model:

  • Bench top
  • Cupboard Doors
  • Kitchen Sink
  • Boiling Pot
  • Chopping Board
  • Stack of plates
  • Modern Mixing Bowl
  • Serrated Bread Knife
  • A commercial spring water outlet

Keeping with the architecture theme of the month, this tutorial is all about modeling an interior. In particular… a kitchen :)

This 46 minute tutorial is jam packed with modeling tips and techniques that will help you to create an interior of your own.

To play along at home you may wish to save this reference image to your hard drive.

Stay tuned for next week, as Part 2 shows you how to render this scene in LuxRender!

Download finished .blend Create a Realistic Kitchen - Part 1 of 2, 4.8 out of 5 based on 20 ratings

About Andrew Price

I like long walks on the beach and yelling out during movies. My cat's name is dog, and my dog's name is cat. I am hilarious. I like Blender.

168 Responses to “Create a Realistic Kitchen – Part 1 of 2”

  1. Joni May 29, 2011 at 1:10 am #

    I am a completly beginner, your tut showed me some new options to do it. thanks, I will often visit this site

  2. Matt July 5, 2011 at 5:33 am #

    howecome i cant raise the walls?

  3. Samuel July 6, 2011 at 12:45 am #

    @Matt
    You have to select the vertices and then click and drag the z (blue) arrow up.

  4. Johnathan Hauck July 17, 2011 at 3:57 am #

    @Matt, also, don’t forget the extrude step.

    Andrew can move and talk a bit fast at times, so it’s easy for someone new to blender to miss a step or two.

  5. Hélène August 29, 2011 at 10:36 pm #

    Nobody seems worry about the moment at 25 : 40 when the author flat the cap of the pot ( tout va bien ). I search for more one day the button for this manip and I couldn’t understand what magic function is !!! I see just he using this in Edit mode, he didn’t use the sculpt mode which I don’t want.
    there is nothing to see here about this ghost function :

    http://wiki.blender.org/uploads/1/14/Keyboardlayout_250.png

    Thank you for helping me please

    P.S : Don’t worry my english is bad : I’m french !
    Thank you Andrew Brice for your génialissime tutorial !

    • Andrew Price August 30, 2011 at 12:20 am #

      Hey,
      The function is called Proportional editing. When turned on it moves other objects or vertices close to the selected part.

      So turn it on with O, then select the top vertex, and move it down. Use the mouse wheel to change the radius of the effect.

      Hope this helps :)

  6. Mark August 30, 2011 at 11:00 am #

    Hi Andrew I only discovered Blender three weeks ago but have been watching just about all your tutorials and many on Blender Cookie and the like for arround 14 hours a day since then ( I can’t practise to much as my laptop cant’t cope, I have ordered a desk top but have to wait for it to be buit, hopefully it will arrive this week) yor tutorials are great and I have learned so much, please don’t worry about going to slow as for me the longer the lesson the better, could you show us how to make an animated waterfall ?

    thak you very much for all your hard work and for producing an excellent book I have read it once but it is takeing it’s time sinking in as I can not practise It will really be a WOW factor if I could produce work like yours soon thank you again

    Mark

  7. Hélène August 30, 2011 at 5:17 pm #

    Magnifico,

    Andrew Brice answer me in personna and so quickly, oh my god ! Thank you so much Andrew Brice and receive a kiss from Paris

  8. Hélène August 30, 2011 at 5:26 pm #

    I confirm, the function “Proportionnal Editing”by using touch “O” works very well
    Apologize for erratum : Adrew Price, very sorry thnk you for your help

  9. Roman September 6, 2011 at 8:52 am #

    Hello =)

    How you scale the top of the boiling POT?
    iI see that you select only one vert. and than you scale, in my case only the pointgo in ( please tell me the key i have to press,

    Thank you so much Romy

    Your tutorials are the best. In 2 days i learned so much.

    Thank you

  10. Roman September 6, 2011 at 8:54 am #

    =) sorry Andrew i read above about it

    Great

    Thank you

  11. Roman September 6, 2011 at 3:12 pm #

    I render your finisfed blender without textures and it is looking GREAT, nice white and seft shadows. I dont see any lamps in the scene! I render my finished blender kitchen and the result is with one light in the scene ok but i got black areas(without light on the object). how can i get the same render as you? where is your light? i mean only the first part of tutorial.

    I hope you understand because my english is not good to explane better.

    I hope you got my question.

    Looking forward to read the answer

    Best regards Romy

  12. Anita November 8, 2011 at 4:07 pm #

    Hi Andrew, another very good tutorial and very useful, I’ve learnt a lot from it but I don’t understand (well, I’m Italian, even though I’ve got cousins living in Australia) where I can find other tutorials about modeling the other objects in the kitchen that you don’t explain. Thank you and thanks again for your wonderful tutorials, you’re great!!!!

  13. Dan Sanderson December 4, 2011 at 2:51 am #

    The best part of this tut is Andrew explaining that each tutorial takes 4 or 5 times to record. I feel more comfortable with Blender hearing that I don’t necessarily have to be that quick in creating a scene. I learn just as much from seeing an instructor’s human imperfections.

    The architectural scenes, filled with many objects, show a great way to try out several different techniques.

    ….and Andrew’s conversational chatter makes the whole thing feel less like instruction and more like watching a friend show a new or quicker or different way of doing something

  14. Weldrid December 5, 2011 at 10:23 pm #

    Hi Andrew and thank’s soo much for your wonderful tutorials ! :)

    I have a problem:

    When you model the sink (it’s well ? I’m french, sorry…), I don’t understend the operations after the mirror modifier.

    Can you explain this step please ?

    Thank’s a lot, i’m a completly beginner on Blender…

  15. Julia December 18, 2011 at 1:57 pm #

    Hi Andrew, just found your site yesterday so sorry if i didn’t read every comment ;) what i wanted to ask is why you didn’t use the screw modifier for the water tap. would be much easier, would’t it? greetz from germany :)

Trackbacks/Pingbacks

  1. Introduction to LuxRender | Blender Architecture | Blender Guru - July 27, 2010

    [...] week we finished modelling the kitchen scene, and this week we’re going to render [...]

  2. The Complete Architecture Series | Blender Monthly Specials | Blender Guru - July 28, 2010

    [...] Create a Realistic Kitchen – Part 1 of 2 [...]

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