Rendering an Interior Scene with Cycles

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Tags - Photorealistic
Software:
  • Blender 2.61 & Photoshop
Discover How To:
  • How to light an interior scene effectively
  • How to use of various types of shaders
  • Post processing tips to improve a final image

Chapter Marks (Full Length )

3.24icon-texturing7.51materials icon21.05icon-texturing32.20modelling icon337.30compositing47.03
Software:
  • Blender 2.61 & Photoshop
Discover How To:
  • How to light an interior scene effectively
  • How to use of various types of shaders
  • Post processing tips to improve a final image

Chapter Marks (Full Length )

3.24icon-texturing7.51materials icon21.05icon-texturing32.20modelling icon337.30compositing47.03

Thanks to the release of Cycles, it’s now possible to create realistic interior scenes right from within Blender.

In this interior rendering tutorial I will walk you through lighting and texturing a scene for rendering with Cycles.

We’ll use this reference image and these textures:

  1. BrickOldSharp0137 (Image 1)
  2. WoodPlanksBare0029 (Image 1)
  3. WoodFine0039 (Image 1)
  4. MarbleTilesWall001 (Image 1 & 2)
  5. Plastic0046 (Image 3)

Final Result



Download the Starter File

Where to Find Architectural Inspiration

Good architectural images are often hard to find, but I’ve found a few sites that dish it up regularly:

I hope you enjoyed the tutorial! If you make something awesome, please post your results in the comments below :)

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