materials iconHow to Make Photorealistic Wood

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Software:
  • Blender 2.78
Discover How To:
  • Set up your shader for realism
  • Create the base wood material
  • Add surface imperfections like footprints
Software:
  • Blender 2.78
Discover How To:
  • Set up your shader for realism
  • Create the base wood material
  • Add surface imperfections like footprints

In this video you’ll discover a simple process that can be used to make any realistic material.

We’ll cover the 3 fundamentals of realistic materials:

  1. Correct shader – ensuring that the material nodes are set up for realism. Eg. Using the PBR Node setup.
  2. Base Material – obtaining textures and maps for the base material (in this case wood) and plugging into your node setup.
  3. Surface Imperfections – adding extra maps to make the material look worn and authentic to real world materials.

Final Result

blender3d_wood_photorealistic

 

Textures Used:

  1. Wood Flooring 44 – the main material of the floor
  2. Wiping Residue Medium 001 – a subtle gloss layer to look like someone mopped the floor
  3. Floor Heavy Smudges 001 – the very subtle amount of dirty foot prints

Download the PBR Shader

 

Final Node Screenshot

node-setup

Make something cool from this tutorial? Post it in the comments below!

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