Robots, weapons, spaceships, cities, vehicles. Metal is everywhere. And it makes up a big part of what we create.
But without a properly made material, you end up with an ugly render!
So in this video you’ll discover how to create metal properly. So that it both looks and behaves like real metal!
As per Part 1, we’ll finish with a single node group that you can reuse again and again. This is the last installment of the 2-Part material series.
Make something cool with this tutorial? Post it in the comments below!