How to Make Atmospheric Lighting in Blender

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Software:
  • Blender 2.71
Discover How To:
  • How to make hazy lighting using Volumetrics
  • Why Volumetrics is so important to rendering
  • How to use it to make those popular "god rays"

Chapter Marks (Full Length )

1.38compositing2.57compositing3.565.106.138.23
Software:
  • Blender 2.71
Discover How To:
  • How to make hazy lighting using Volumetrics
  • Why Volumetrics is so important to rendering
  • How to use it to make those popular "god rays"

Chapter Marks (Full Length )

1.38compositing2.57compositing3.565.106.138.23

Whispers of anticipation for Volumetrics have been heard amongst the Blender community for a while now.

Why?

Because it allows you to create stuff like smoke, fire, fog, haze or basically any material that fills the air.

And as of a couple of months ago, it was finally added to Cycles :)

In this Blender lighting tutorial you’ll learn the basics of it, and how to use it to create a popular effect: Hazy Atmospheric Lighting, aka the “God ray“.

Finished Result

Atmospheric Lighting - Blender Guru

 

The tutorial covers the atmospheric lighting only but you can use it to create your own scene like the one above.

Summary

World Settings

1. Go to the World settings and under Volume option, select Volume Scatter.

how_to_make_atmospheric_lighting_1

 

2. Adjust the Density value.

how_to_make_atmospheric_lighting_2

 

3. Enable Homogeneous Volume.

how_to_make_atmospheric_lighting_3

 

4. Reduce render fireflies by adjusting the Clamp values under Render > Sampling.

how_to_make_atmospheric_lighting_4

 

Scene Setup

1. Adjust the depth of the Cube and position the Camera as seen below.

how_to_make_atmospheric_lighting_5

2. Create holes on the elongated Cube.

how_to_make_atmospheric_lighting_6

 

Lighting

1. Select the Spot Lamp and adjust the Node settings as shown, to imitate a sun lamp (which is currently not supported).

how_to_make_atmospheric_lighting_7

 

2. Adjust the Light Paths Volume Bounces and set the World Density to 0.2.

how_to_make_atmospheric_lighting_8

 

3. Create a light ‘gobo’ (shadow) by adding holes to Plane and positioning it infront of the Spot Lamp.

how_to_make_atmospheric_lighting_9

Finished! Now you know the basics you can start making hazy light schemes like this:

The Contract_withLogo

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