Ever since 3d software was created, artists have hated the car wheel. The intricate detail combined with the circular shape make it one of the most difficult shapes to master.
The tire is so difficult that artists have invented new ways to fake it, like using a bumpmap, making it extra dark, applying motion blur and tilting the wheel. But I think we can all agree: nothing beats the real thing. And that’s exactly what this tutorial is about: creating a wheel that is not just passable, but good looking!
I have broken this tutorial into two parts. Part 1 covers modelling and texturing a tire, and Part 2 is all about the rims.
Finished! You now have a car wheel that you can proudly show in whatever scene you choose.
If you got stuck at any point in this tutorial, drop a comment below and ask for help!Download the finished .blend