icon-texturingHow to Create a Post Apocalyptic Environment

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Tags - War
Software:
  • Blender 2.63
Discover How To:
  • How to add debris to a scene
  • How to add grunge textures to materials
  • How to add graffiti to walls

Chapter Marks (Full Length )

modelling icon34.33modelling icon310.00icon-texturing16.40icon-texturing25.12modelling icon336.12simulations44.05modelling icon351.32compositing63.06
Software:
  • Blender 2.63
Discover How To:
  • How to add debris to a scene
  • How to add grunge textures to materials
  • How to add graffiti to walls

Chapter Marks (Full Length )

modelling icon34.33modelling icon310.00icon-texturing16.40icon-texturing25.12modelling icon336.12simulations44.05modelling icon351.32compositing63.06

Ever fantasized about how the world would without humans? It’s an eery yet fascinating concept and it’s one that has been done to death through countless hollywood flicks and video games. But nonetheless, it’s something that the general public has seemingly latched on to in the recent years.

This tutorial hones in on that exact topic by showing you how to create a decaying, neglected warehouse that has been overtaken by natural elements.

Finished Result

Download the Starter File

Bonus vid: How to Create the Volumetric Lighting

Textures used in the tutorial

Further Inspiration

Not sure where to take this tutorial? Here’s some inspiration to get your creative juices flowing…

  • Ruin – MUST SEE! Voted as the best short film of 2011 by the readers of 3d world magazine. It was even the inspiration for this tutorial.
  • AbandonedPorn – Not at all what it sounds like! A community of people who love photos of abandoned buildings.
  • ROSA – Another must see short based on the apocalyptic theme. Blender even played a big role in the production of it!
  • Tears of Steel – Duh! The latest open source film from the Blender foundation is perfect for this theme. The source files on the DVD will be super helpful too.

Create something cool with this tutorial? Leave a comment below!

Summary

For all you super important people who can’t spare 64 minutes of your life (and I don’t blame you), here’s the shortened, text summary…

Break stuff

Create breaks in structural supports and flip tables.

 Add hanging ropes

Add a bezier curve and use it make dangling ropes and electrical cords.

Add a bezier curve and arrange it to create hanging ropes from the ceiling. Use these settings to make it render.

Distribute roof tiles

Randomely distribute planes as roof tiles to create interesting shadows in the scene.

Randomely distribute planes as roof tiles to create interesting shadows in the scene.

Oooo pretty shadows... and fireflies. Lots of fireflies.

Oooo pretty shadows… and fireflies. Lots of fireflies.

Add Grunge

Select the brickwall and add two alpha masked grunge textures (it's less confusing than it looks)

Select the brickwall and add two alpha masked grunge textures (it’s less confusing than it looks). Download Texture 1 and Texture 2.

Mmm yeah slimy dirty grime. If it looks like someone spat the world's biggest loogie on your building then you're doing it right.

Mmm yeah slimy dirty grime. If it looks like someone spat the world’s biggest loogie on your building then you’re doing it right.

Add Graffiti

Create a separate UVMap as pictured and export the UVLayout at 1024 by 1024 PNG.

Create a separate UVMap as pictured and export the UVLayout at 1024 by 1024 PNG.

Open the PNG in your favourite image editor and draw your own lame tags. Save as a PNG.

Open the PNG in your favourite image editor and draw your own lame tags. Save as a PNG.

Add the graffiti texture to the material as shown.

Add the graffiti texture to the material as shown.

Whoa watch out kids, "Pyro" has moved into the abandoned warehouse.

Whoa watch out kids, “Pyro” has moved into the abandoned warehouse.

Create Debris

Model a variety of broken bricks, ceramics and strap metal.

Model a variety of broken bricks, ceramics and strap metal. Create a group out of these objects. Reference Image.

Scatter the debris across the plane using a particle system.

Scatter the debris across the floor using a particle system.

Add Grass and Plants

Plants and grass from The Nature Academy, Drag 'n' Drop collection.

Plants and grass from The Nature Academy, Drag ‘n’ Drop bonus.

Create two more particle systems like the debris to distribute the plants and grass across the ground.

Create two more particle systems like the debris to distribute the plants and grass across the ground.

Grow Ivys

"Go

"Select

Download this Ivy Leaf texture. Select the Ivy Leaves and setup the material like this.

Download this Ivy Leaf texture. Select the leaves and create a material like this.

On a cold and grey Chicago mornin' another little baby child was born in the ghetto [in the ghettoooo].

Perfect for any public restroom scenes.

Add Fog

Render the scene. Go to the compositor and add a Map Value node and Mix node. Connect as shown.

Render the scene. Go to the compositor and add a Map Value node and Mix node. Connect as shown.

Bonus: How to Create the Volumetric Lighting

Finished!

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