It’s something I’ve been wanting to create for a while but never got round to it: Flamethrowers.
Whilst it would suck to come across one in real life, watching them on video is somewhat mesmerizing. It’s like a water hose that shoots fire! :D
Whenever I play Team Fortress 2 I nearly always choose the Pyro class (I like it when they run). So it makes sense that after a long TF2 session on Saturday morning that my first instinct was to boot up blender and mash away at the smoke simulator. It wasn’t long before a somewhat realistic flamethrower was achieved.
I hope you enjoyed this tutorial! Post your animations in the comments below :)Download finished .blend