simulationsCreating Realistic Fire in Blender 2.5

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Tags - Smoke, War
Software:
  • Blender 2.5
Discover How To:
  • How to create fire and smoke using the new smoke simulator
  • A simple lighting trick that will vastly improve the look of your fire
  • The correct material settings for fire
Software:
  • Blender 2.5
Discover How To:
  • How to create fire and smoke using the new smoke simulator
  • A simple lighting trick that will vastly improve the look of your fire
  • The correct material settings for fire

Previously, creating fire in Blender was a chore. We were forced to use the outdated particle system combined with the clumsy halo renderer. We cringed as we hit F12 and watched the equivalent of a mustard stain materialize on screen.

Those days are over.

The new smoke simulator can not only create realistic smoke, but a gorgeous fire.

I’ve been working extensively with the smoke simulator over the past few months to find out the best method for creating fire. It’s been a long road but I believe I’ve finally got the formula right.

Last week, I launched an Introduction to Smoke Simulation that covered an in-depth approach to realistic smoke physics.

This week it’s all about fire… and it’s completely free.

What you will get from this tutorial is essentially the 3 months worth of experimenting, testing and adjusting, it took me to create the best looking fire possible.

Here’s a sneak peak at what’s inside:

Download FREE copy of your ebook here

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