icon-texturingCreate a Spaceship Corridor – Part 2 of 2

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Tags - Photorealistic
Software:
  • Blender 2.63
Discover How To:
  • UV Unwrap complex objects
  • Apply realistic materials using Cycles
  • Create a custom decal using GIMP

Chapter Marks (Full Length )

icon-texturing7.55materials icon26.43icon-texturing51.33icon-texturing59.08compositing67.08
Software:
  • Blender 2.63
Discover How To:
  • UV Unwrap complex objects
  • Apply realistic materials using Cycles
  • Create a custom decal using GIMP

Chapter Marks (Full Length )

icon-texturing7.55materials icon26.43icon-texturing51.33icon-texturing59.08compositing67.08

Watch Part 1 here

In Part 1 we completed the modelling, so now it’s time to get it rendered…

Final Result

Download the Finished .blend

Textures

Resources

Related Tutorials

Love sci-fi? Check out these tutorials:

I hope you enjoyed this tutorial. If you make something cool, post it in the comments below!

Summary

Step 1 - UV Unwrap the main corridor

Step 2 – Apply the MetalBase0122 texture.

Step 3 – UV unwrap the pipes and apply the RustLeak0038 texture.

Step 4 – UV unwrap the space panels using project from view, apply the same grunge texture as corridor.

Step 5 – Apply a material to the main corridor using this node setup.

Step 6 – Apply lighting to the walls and under floor.

Step 7 – Add a material to the pipes using this node setup.

Step 8 – Add simple plastic materials to space panel parts, and all other minor objects in scene.

Step 9 – UV Unwrap the bay door and texture with MetalScratches0022.

Step 10 – Create a UV texture for the bay door using GIMP. Save as a transparent png.

Step 11 – Apply a material to the door using this node setup.

Step 12 – Add glare, fog and color grading using the compositor.

Finished!

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