The theme for August is… 3d Typography!

In an effort to boost Blender’s image to the design community, this month I will be bringing you 5 tutorials relating to 3d typography. This includes, logos, creative advertisements, posters and more!

Hear more in the short video below:


Here’s a sneak peak at this month’s first tutorial:

Do you know of a 3d typography effect you want to see created in Blender? Paste a link to the picture or video in the comments below, and if it’s interesting I’ll create a tutorial on it :)

About Andrew Price

User of Blender for 9+ years. I've written tutorials for 3d World Magazine and spoken at three Blender conferences. My goal is to help artists get employed in the industry by making training accessible and easy to understand. I'm an Aussie and I live in South Korea ;)
  • LucidDreams

    hi one of the main reason I have decided to use blender is for helping local bands make good 3d typography here are two example of what I’m trying to do

    I know this is an old post but if you can help me out or at least point in the right direction I would greatly appreciate it :)

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  • http://Website(optional) cymnKeync

    vegna ekki:)

  • Eddie Brady

    Check out the intro titles for the guest. Can this sort of thing be achieved in blender?

    I would really be able to include this type of thing into a project.

  • Derrick

    Hi Andrew!
    I was just looking at the organization of your site. Don’t forget to add 3D Typography as a “Tutorial Collection” in the sidebar. It should also appear in the Navigation menu under Tutorials > Monthly Themes > 3D Typography.


  • sinozzuke

    I can’t find the Typography monthly special links, is there any bug or something in the menu?

  • superpatou

    Start with inkscape, make a shape, then show us how to transform that work into a cool 3D logo and beyond?

    thx again for the hard work. I felt pretty bad about some ppl’s reaction regarding the interview’s post (sintel). Thick skin is a necessity and a must in this world.

  • Kevin

    A simple extrusion of an existing (illustrator) logo would make a nice start for most designers. Not a rebuild using curves in Blender.