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	<title>Comments on: Interview with Andy Goralczyk</title>
	<atom:link href="http://www.blenderguru.com/interview-with-andy-goralczyk/feed" rel="self" type="application/rss+xml" />
	<link>http://www.blenderguru.com/interview-with-andy-goralczyk</link>
	<description>High Quality Blender Tutorials</description>
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		<title>By: kjn</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-25955</link>
		<dc:creator>kjn</dc:creator>
		<pubDate>Mon, 12 Dec 2011 08:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-25955</guid>
		<description>assssss</description>
		<content:encoded><![CDATA[<p>assssss</p>
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		<title>By: kimberlysagayno</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2655</link>
		<dc:creator>kimberlysagayno</dc:creator>
		<pubDate>Fri, 26 Nov 2010 04:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2655</guid>
		<description>There&#039;s gonna be a lot ahead for blender because the forerunners, the drivers of this great DREAM i would say, not just a product or software or art itself are great thinkers with a huge heart and long years ahead to create amazing things.
Andy &amp; Andrew, you&#039;re both an inspiration..keep doing what you love...;-)</description>
		<content:encoded><![CDATA[<p>There&#8217;s gonna be a lot ahead for blender because the forerunners, the drivers of this great DREAM i would say, not just a product or software or art itself are great thinkers with a huge heart and long years ahead to create amazing things.<br />
Andy &amp; Andrew, you&#8217;re both an inspiration..keep doing what you love&#8230;;-)</p>
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		<title>By: kimberlysagayno</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2654</link>
		<dc:creator>kimberlysagayno</dc:creator>
		<pubDate>Thu, 25 Nov 2010 15:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2654</guid>
		<description>nice;-)&lt;a title=&#039;ImageShack - Image And Video Hosting&#039; href=&#039;http://img337.imageshack.us/i/photoon20100716at0030p.jpg/&#039; rel=&quot;nofollow&quot;&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>nice;-)<a title='ImageShack - Image And Video Hosting' href='http://img337.imageshack.us/i/photoon20100716at0030p.jpg/' rel="nofollow"></a></p>
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		<title>By: Training in Open Source Multimedia Instruments. &#187; Interview with TOSMI trainer Andy Goralczyk in Blender Guru</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2653</link>
		<dc:creator>Training in Open Source Multimedia Instruments. &#187; Interview with TOSMI trainer Andy Goralczyk in Blender Guru</dc:creator>
		<pubDate>Sun, 06 Jun 2010 01:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2653</guid>
		<description>[...] long been regarded as one of the best blender artists, and today Blender Guru picks his brain. Reed the interview at Blender Guru &#8230;          General Blender     During this course, trainees will create, model and animate their own [...]</description>
		<content:encoded><![CDATA[<p>[...] long been regarded as one of the best blender artists, and today Blender Guru picks his brain. Reed the interview at Blender Guru &#8230;          General Blender     During this course, trainees will create, model and animate their own [...]</p>
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		<title>By: Todd McIntosh</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2652</link>
		<dc:creator>Todd McIntosh</dc:creator>
		<pubDate>Sun, 16 May 2010 18:17:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2652</guid>
		<description>iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii&#124;
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW&#124;</description>
		<content:encoded><![CDATA[<p>iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii|<br />
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW|</p>
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		<title>By: Kewl Luser</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2651</link>
		<dc:creator>Kewl Luser</dc:creator>
		<pubDate>Thu, 08 Apr 2010 21:26:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2651</guid>
		<description>very inspiring and detailed</description>
		<content:encoded><![CDATA[<p>very inspiring and detailed</p>
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	<item>
		<title>By: Wawancara dengan Andy Goralczyk &#8211; sutradara OPEN MOVIE &#8211; Elephant Dream dan Big Buck Bunny tentang BLENDER 3d dan Betapa pentingnya seorang 3d artist memiliki kemampuan menggambar ^^ &#171; C A R R O T M I L I T I A</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2650</link>
		<dc:creator>Wawancara dengan Andy Goralczyk &#8211; sutradara OPEN MOVIE &#8211; Elephant Dream dan Big Buck Bunny tentang BLENDER 3d dan Betapa pentingnya seorang 3d artist memiliki kemampuan menggambar ^^ &#171; C A R R O T M I L I T I A</dc:creator>
		<pubDate>Sat, 03 Apr 2010 16:47:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2650</guid>
		<description>[...] Wawancara dengan Andy Goralczyk &#8211; sutradara OPEN MOVIE &#8211; Elephant Dream dan Big Buck Bunny tentang BLENDER 3d dan Betapa pentingnya seorang 3d artist memiliki kemampuan menggambar&#160;^^   Published April 3, 2010   Inspirating Leave a&#160;Comment       kalo mo liat wawancaranya langsung dalam bahasa inggris ada di sini [...]</description>
		<content:encoded><![CDATA[<p>[...] Wawancara dengan Andy Goralczyk &#8211; sutradara OPEN MOVIE &#8211; Elephant Dream dan Big Buck Bunny tentang BLENDER 3d dan Betapa pentingnya seorang 3d artist memiliki kemampuan menggambar&nbsp;^^   Published April 3, 2010   Inspirating Leave a&nbsp;Comment       kalo mo liat wawancaranya langsung dalam bahasa inggris ada di sini [...]</p>
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	<item>
		<title>By: brokenjack</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2649</link>
		<dc:creator>brokenjack</dc:creator>
		<pubDate>Sat, 03 Apr 2010 03:19:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2649</guid>
		<description>I thought his comment about creating tangibility, which to me is is the CG holy grail, was an interesting one. I feel like we are being taught a new visual literacy in movie making today that is getting us use to sometimes mass-less visuals. A great example of this tangibility really shines through in movies like 2001:A Space Odyssey and even the old stop motion animation of Harryhausen. I always felt 3d could work in some way in tandem with physical model building and I am looking forward to Andy&#039;s Omega project.</description>
		<content:encoded><![CDATA[<p>I thought his comment about creating tangibility, which to me is is the CG holy grail, was an interesting one. I feel like we are being taught a new visual literacy in movie making today that is getting us use to sometimes mass-less visuals. A great example of this tangibility really shines through in movies like 2001:A Space Odyssey and even the old stop motion animation of Harryhausen. I always felt 3d could work in some way in tandem with physical model building and I am looking forward to Andy&#8217;s Omega project.</p>
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	<item>
		<title>By: Pix'nlove</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2648</link>
		<dc:creator>Pix'nlove</dc:creator>
		<pubDate>Fri, 02 Apr 2010 18:46:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2648</guid>
		<description>I have seen andy in action,
Modelling a human face in a few minutes,
he workflow is unbelievable.
he is the Blender Artist.

Omega looks fantastic Andy,
I will follow that one.

I am a big fan</description>
		<content:encoded><![CDATA[<p>I have seen andy in action,<br />
Modelling a human face in a few minutes,<br />
he workflow is unbelievable.<br />
he is the Blender Artist.</p>
<p>Omega looks fantastic Andy,<br />
I will follow that one.</p>
<p>I am a big fan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xoxol</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2647</link>
		<dc:creator>xoxol</dc:creator>
		<pubDate>Fri, 02 Apr 2010 15:21:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2647</guid>
		<description>@Zecc

I&#039;m very much new to blender and 3d, but as far as I know 2.6 is the stable release, while the 2.5x series are development releases.</description>
		<content:encoded><![CDATA[<p>@Zecc</p>
<p>I&#8217;m very much new to blender and 3d, but as far as I know 2.6 is the stable release, while the 2.5x series are development releases.</p>
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	<item>
		<title>By: frank_robernson</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2646</link>
		<dc:creator>frank_robernson</dc:creator>
		<pubDate>Fri, 02 Apr 2010 12:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2646</guid>
		<description>I think he just summed my thoughts up about the whole  &quot;lets share everything and get out there and why not get off the pc and go meet other animators....Sigh YAY!</description>
		<content:encoded><![CDATA[<p>I think he just summed my thoughts up about the whole  &#8220;lets share everything and get out there and why not get off the pc and go meet other animators&#8230;.Sigh YAY!</p>
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	<item>
		<title>By: lucky</title>
		<link>http://www.blenderguru.com/interview-with-andy-goralczyk/comment-page-1#comment-2645</link>
		<dc:creator>lucky</dc:creator>
		<pubDate>Fri, 02 Apr 2010 11:47:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=1120#comment-2645</guid>
		<description>That was interesting! Can&#039;t wait for Omega... Congrats for your work! Really amazing!</description>
		<content:encoded><![CDATA[<p>That was interesting! Can&#8217;t wait for Omega&#8230; Congrats for your work! Really amazing!</p>
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