How to Create Stunning Trees

How to Create Stunning Trees

Posted on 29. Jun, 2009 by Andrew Price in Tutorials

In the last tutorial we created killer grass, perfect for any outdoor scene. So why not top it off with some realistic trees? No nature scene is complete without it!

The tutorial will take you approximately 30 minutes to complete.

During the tutorial you will learn how to:

  • Efficiently use bezier curves
  • Use the curve to tree script to generate complicated twigs
  • Create low poly leaves
  • Properly texture a tree
  • Hand paint displacement onto an object

You will need:

Ready? Let’s begin…

Watch in HD!

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I hope you enjoyed this tutorial! Be sure to post your results in the comments section below!

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88 Responses to “How to Create Stunning Trees”

  1. Gekke Pop

    29. Jun, 2009

    Omg typed a lot of text, but forgot my e-mail, now it’s gone.

    Just wanted to say thnx and keep making these fine tutorials.

    Casper

  2. Craigsnedeker

    29. Jun, 2009

    This looks … stunning! I’ll have to watch this, great work!

  3. Skwerm

    29. Jun, 2009

    Wonderful tutorial! Keep them coming!

  4. kABHIr

    29. Jun, 2009

    wow! andrew this is awesome work thank you for the tutorial and great scene too keep doing it

  5. Blndxs

    29. Jun, 2009

    GREAT TUTORIAL!! thank you for sharing your time and talents with the world. This is a fine blender tutorial. One of the great aspects IMO of the blender community

  6. weilynncg

    30. Jun, 2009

    Thank you so much for the tutorial and for sharing your .blend.

    :)

  7. donya

    30. Jun, 2009

    great tutorial! tank you.

  8. gerbin

    30. Jun, 2009

    thanks, man! you’ve indeed share a lot of awesome tutorials in your site. thanks for sharing that great talent of yours. hope to see more!

  9. ROUBAL

    30. Jun, 2009

    Wow !

    Great tutorial ! I have learned many things watching it.

    I had never used this script. I will try it as soon as possible !

    Tank you very much, Andrew !

  10. Burns

    30. Jun, 2009

    great tut, many thanks

  11. xsinick

    30. Jun, 2009

    This video has problems displaying.

    It says one moment.

  12. Andrew Price

    30. Jun, 2009

    @xsinick There was a minor hiccup as I fixed a problem with the video. Should be up now!

  13. Notacet

    30. Jun, 2009

    I’m gonna see if I can use this technique to create neat lightnings. :) I’ll post the results here if I succeed.

  14. André

    30. Jun, 2009

    Nice scene :)

    Just to let you know I am using it to measure my GSoC progress in optimizing blender’s raytrace.

  15. Val

    30. Jun, 2009

    Andrew, excellent tutorial, just what I was looking for. Many kudos!! Thanks

  16. Niklas

    01. Jul, 2009

    thank you!

  17. Traligy

    01. Jul, 2009

    Really great tutorial thanks.

  18. Nige

    01. Jul, 2009

    Fantastic tute dude – thanks =)

  19. fabianjul

    01. Jul, 2009

    great tutorial! thanks.

  20. Harry

    01. Jul, 2009

    Great tutorial!!!! Thanks! I am in the middle of doing it now. I had never used that scipt but now it seems really great.

  21. lalex parn

    01. Jul, 2009

    ok i have a problem with reference images. ill put the reference image in and when i try to zoom in on the image it gets cut up into four quadrents. its quite difficult to use reference images if i cant zoom into them and get detail. so if anyone could help me out with that it’d be great

  22. Max Wallner

    01. Jul, 2009

    I’m very amazed!
    Great tutorial!

  23. Arthur

    01. Jul, 2009

    This is great stuff! A lot of new little tricks and perfectly explained. Thanks a lot!

  24. Notacet

    01. Jul, 2009

    Ok first render below, tried to use this technique to create lightnings with branches. it’s okay I guess, I have to make the main lightning more wavy and thinner though.

    In my scene the only lightsource is the main lightning, I dupliFramed a lamp into the original lightning curve as you tought in the neon sign tutorial. Clouds (which are not looking very good) are done with shaded halos, and trees are done with object based particle system

    Thanks for inspiration and information! :)

    http://qha.wippiespace.com/salama.jpg

  25. pfannkuchen_gesicht

    01. Jul, 2009

    great tutorial.
    but I tried it and I think the script is a bit annoying.
    I mean I add twigs apply them and if I want to add leaves now the mesh gets reset -.-

  26. Notacet

    01. Jul, 2009

    @pfannkuchen. I found out that the script settings do not reset unless you undo. so, don’t undo, just press “generate from active” after you’ve made some changes. you can delete the generated tree if it’s in your way, just don’t undo.

  27. RH2

    02. Jul, 2009

    Great tutorial.

    Ive found that using the proportional editing with random falloff can make the twig boundaries a lot more “imperfect”
    and its really fast too.

    I also try to keep the twig boundary meshes above the branch, when they hang down a lot its very unnatural.

    I always ended up with 2.5million vertex trees :D

    Notacet, nice lightning!

  28. Andrew Price

    02. Jul, 2009

    Really interesting use of the script Notacet! It’s this outside the box thinking that make great artists. I never would have thought to use the script to make lightning. Awesome.

    Keep up the good work!

  29. George

    03. Jul, 2009

    Appreciate your tutorials. Here’s what I made using your totorials:
    http://features.cgsociety.org/newgallerycrits/g22/130422/130422_1246633719_large.jpg

  30. FunkyDude

    03. Jul, 2009

    Thanks again for the quality tutorial. I need to work on the branches a bit and UV mapping for the leafs, but in general, this is a great method for making trees, I was wondering how to do such a thing.

    http://www.webkitstudio.com/blender3d/tree1.jpg

  31. Souler

    03. Jul, 2009

    That was amazing tutorial. I’ve really wanted to learn how to make trees long time ago. Now I can work on my desired project ideas involving trees and such. \o/

    Here is what I’ve made from the tutorial:

    http://darksouler.deviantart.com/art/Nightfall-128179784

  32. Jacob valenta

    03. Jul, 2009

    holy… what are your computer specs?

  33. Matt Cronin

    04. Jul, 2009

    Cool tutorial. However my leaves don’t seem to render. Any clues as to why?

  34. Ashad

    04. Jul, 2009

    আমি আপনার কাজটির জন্য ধন্যবাদ জানাচ্ছি।
    সত্যি খুব ভাল, এবং মারাত্বক হয়েছে।
    texturing part টা আমার খুব প্রয়োজন ছিল, পেয়ে গেলাম।

  35. Padmei

    04. Jul, 2009

    Hey, I have a problem. Everytime I generate from selection ( but the first time), I always lose the twigs. How to fix it? I managed to add twigs after puting the UVs, but when I tried to add leaves, al lthe twigs disapeared and no leaves at all appeared.

    Help me please!

    Thanks.

  36. Matt Cronin

    05. Jul, 2009

    My leaves still won’t render :( any ideas?

  37. FunkyDude

    05. Jul, 2009

    Doing things out of order can get you mixed up. Make a curve, make an icosphere named twigs and put it over the curve, make a leaf object and call it leaf, select the curve and run the twigs part of the script with twigs as the obj name, move the original curve to the 2nd layer and select the newly formed curve with the twigs, run the UV part of the script (the twigs part of the script should still be open(not collapsed), run the leaves part of the script and render..

    I think something that gets screwy is when you undo or close certain parts of the scripts tabs, if you look at the video try and set it up just as Andrew has it.

  38. ankush chauhan

    07. Jul, 2009

    great tut sir thank u

  39. Dalai Felinto

    07. Jul, 2009

    Not only this is a great tutorial. I also liked your sample file.
    Indeed I used it to test a fulldome render workaround.

    http://blenderartists.org/forum/showpost.php?p=1412941&postcount=7

    Thanks for sharing this :)

  40. renric

    08. Jul, 2009

    Thanks for your great tutorials, are really useful.
    One question:
    There’s any way to animate the leafs?

    Thanks again,

    Enric.

  41. Em

    15. Jul, 2009

    THanks for sharing this, I just started Blender today and haven’t a clue. Do you think its possible to make a similar animated tree like this with Blender? I really want to do something like it. http://www.youtube.com/watch?v=LKFKxfL7tV4&feature=channel

  42. Nixon

    18. Jul, 2009

    Hey Mr. Price,

    thx so much for this huge tutorial and for clearing up the ‘curve to tree’ -script. (and for all your tutorials in general:)

    As we can see one can get a strong result with a generic set of features the script provides.
    The result is awesome and the explanations are in depth, but still even new users can get decent tree’s by playing around with the settings/ curve detail.
    So once again it’S been awesome to learn on this,
    your style is very comprehensive and inspirational!
    THX a mile:)

    @Em
    I checked the video u posted,
    for a completre starter i guess this kind of animation is fairly complex to be honest,
    since I’m quite new to blender aswell I can’t exactly figure how it was made,
    my guess is this:
    the tree we see looks quite like one made in the tutorial,
    but it seems theres some kind of wobbly, water like animated texture wrapped around the features of the tree,

    I’m not sure but i think one could make something alike using the a technique wich one would apply for creating water, (theres tutorials for that on the web).
    Since I’m a rookie i just tried to think of a way how it COULD have been made.
    I’m of course eager to learn better:)
    (maybe the whole effect is made using 2d post process)

  43. Pstanward

    23. Jul, 2009

    When I press ‘generate from selection’ for the twigs it just keeps loading and nothing happens. Just says connecting branches… Any ideas?

  44. George

    24. Jul, 2009

    I tried the animation trick as well and here’s what I just uploaded:
    http://vimeo.com/5744667

  45. fabian

    26. Jul, 2009

    thumbs up!

    best wishes,

    f.

  46. George

    27. Jul, 2009

    Thanks. One thing I noticed about Mr. Price’s grass is that it’s efficiently “baked” to be viewed from the side and never up. So, the lower the angle the more convincing the result becomes.

  47. BRAVO_ZULU

    04. Aug, 2009

    Thanks! I love the effort that you put into these great tutorials. Being a n00b when it comes to Blender, I love you in depth tutorials. All I have to do is make it my own, and extrapolate ways to use the techniques that you teach.

    Once again, thanks!

  48. Alex

    11. Aug, 2009

    Great tut. I can’t wait other.

  49. Maria

    14. Aug, 2009

    Hello,
    I made the tree see pictures here
    http://sarponita.blogspot.com/2009/08/blender-tree-generator_14.html (also tag tree generator)

    Thanks
    I have to do the displacement | weightpaint part some other day
    Bey Maria

  50. Shawn

    26. Aug, 2009

    Great tutorial, trees are the biggest difficulty I’ve been having in Blender!

    It went well untill adding the leaves, upon which the script began to go haywire. Buttons would disappear, becoming only text, and when i clicked to change values they would double over top of each other, creating a jumble of words and nowhere to enter the number…

    Obviously the script has a flaw or two… however, The initial “Winterized” tree looked great, and the script certainly seems to have alot of power. I’ll experiment with it a bit…
    I look forward to more great tutorials!

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