Create Realistic Cracks in 2 minutes
Posted on 01. Mar, 2010 by Andrew Price in Modeling, Tutorials
A few months ago I was modeling the building for my earthquake animation, when I stumbled across any easy way to create realistic cracks without pesky scripts, or plug-ins. It’s simple, easy, and it uses a powerful tool built right into blender. Trust me, when you see it you’ll be kicking yourself!
It is perfect for rubble, ceramics or splitting any object in two.

Who owns a ceramic picture frame anyway?
I am a man of my word. This video will literally take less than two minutes to watch:
Did you catch all that? Hope it wasn’t too fast!




Keenan
22. Aug, 2010
please help me!!! I made this myself and spent some time doin lighting and making a whole scene like andrews. but whenever i render i still see the hard edges on my smooth surfaces. i even tried it on andrews and got the same result. can you help me?
Grady
02. Sep, 2010
i tried this and had no problem up until the jagged line is made and im supposed to select one half of the sphere. help?