Create Realistic Cracks in 2 minutes

Create Realistic Cracks in 2 minutes

Posted on 01. Mar, 2010 by Andrew Price in Modeling, Tutorials

A few months ago I was modeling the building for my earthquake animation, when I stumbled across any easy way to create realistic cracks without pesky scripts, or plug-ins. It’s simple, easy, and it uses a powerful tool built right into blender. Trust me, when you see it you’ll be kicking yourself!

It is perfect for rubble, ceramics or splitting any object in two.

Who owns a ceramic picture frame anyway?

I am a man of my word. This video will literally take less than two minutes to watch:

Did you catch all that? Hope it wasn’t too fast!

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52 Responses to “Create Realistic Cracks in 2 minutes”

  1. Keenan

    22. Aug, 2010

    please help me!!! I made this myself and spent some time doin lighting and making a whole scene like andrews. but whenever i render i still see the hard edges on my smooth surfaces. i even tried it on andrews and got the same result. can you help me?

  2. Grady

    02. Sep, 2010

    i tried this and had no problem up until the jagged line is made and im supposed to select one half of the sphere. help?

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