The cream of the crop from 2013
As a final chapter to the UI discussions I decided to talk on the flaws in my recent UI proposal, and how we can move forward to a better UI in the future.
4 weeks in the making, and it’s finally here! My proposed solution to the usability issues I’ve mentioned in past videos.
Picking up where we left off in Part 1, this video tackles the concepts of Feedback, Recovery from Errors, Simplicity and Goal Oriented. In a nutshell… #5 Feedback Feedback is acknowledging users actions and letting them know when the program is busy. Research finds Feedback the #1 influence on user satisfaction Feedback Deadlines: Button clicks must […]
Blender’s interface can be improved. This video covers some ideas to make it more user-friendly and easier to use for everyone.
Some hi-res wallpaper sized Architecture renders
Discover all of the hot new features and improvements of Blender 2.66
A roundup of the best blender artworks of the year.
Discover how to quickly speed up rendering in Cycles using these easy, tried and true methods.
A summary of the presentation I gave at the 2012 Blender Conference in Amsterdam
Tips on how to create an engaging portfolio and demoreel that will actually get looked at.