Ever wondered what it’s like to work in Hollywood as a VFX artist? In this special podcast I talk with Sean Kennedy, who’s worked on Life of Pi, Sin City and many more.
Interested in character animation or making short films? Listen to Hjalti’s tips on getting started and how to succeed.
How important is buying the latest computer? Will it improve your work?
Discover how to create a glowing cave using simple modelling, displacements, addons and particles. Complete with gemstones, glowing mushrooms and claustrophobia
Some simple things you can do to make sure your tutorial gets watched
It’s that time of year again! The third Christmas Competition kicks off…
Ever find yourself constantly demotivated? Got a hard-drive that’s filling up with abandoned projects? You’re not alone! Find out how to beat it.
The results from an exclusive members-only competition inside The Architecture Academy.
5 Tips on how to break through “creative blocks” and push through to the final result.
A recap of the 2013 Blender Conference
As a final chapter to the UI discussions I decided to talk on the flaws in my recent UI proposal, and how we can move forward to a better UI in the future.
Fascinating discussion with an experienced UX Software Designer on Blender’s UI.