In the ‘Save As’ window, press ‘+’ to add a number to the end of the name. This is very useful if you are saving multiple versions.If there is a number already in the name, blender will automatically increase that number by one.
Ctrl + NumPad 0. This also works on non-camera objects as well, making it very useful for positioning spotlights.
In object mode: Ctrl + L brings up a menu that allows you to copy the attributes of any other object. This includes Materials, IPO data, Mesh Data, Lamp Settings as well as copying the object to a different scene. For example, if you wanted to apply the same material to 300 cubes at once, quickly select the cubes using the Box tool (B) then whilst holding down Shift select the object you want to copy, hit Ctrl+L and select ‘Materials’.
Ctrl + 1,3 or 7 will show you the opposite side of the respective orthographic view.
Alt + Right Click on the edge that you want to select, Blender automatically finds and selects all vertices in that row. UBUNTU USERS: By default Alt + RightClick opens a menu built into the OS. To change this you will need to go to System > Preferences > Windows and change the ‘Movement Key’ to either Ctrl or Windows Key.
Whilst in sculpt mode, Press ‘F’ to change the brush size and Shift + F to change the Strength.
Blender allows you to store one render in a temporary buffer in order to quickly compare changes you have made. To make use of this, render a scene then move your cursor to the render window and press ‘J’ this will switch to the previous buffer, make some changes to your scene and re-render. Now when you press ‘J’ again you will flip between your current render and the past render.
Only making a slight change to the scene? No problem, switch to the camera and press Shift-B. This will bring up a cross hair allowing you drag a square over the area you want rendered. To turn this off, press Shift-B again, and drag outside the camera window. Alternatively you can go to the scene panel and switch the ‘Border’ button off.
Lost the 3d cursor? Hit Shift + C. To lock the view to that point, press ‘C’.
Tired of having to set up your favourite lighting scheme everytime blender boots? Hit Ctrl + U to overwrite the default scene with your current one.
Alt + M. To speed this up even more, follow it with ‘5‘ to select Collapse from the menu.
Shift + F. It’s not always pretty, but it gets the job done.
Ctrl + Left/Right Arrow cycles through your screenmode presets in the top bar.
In edit mode: Ctrl+L will select every vertice that is connected to that vertice. This also works in the UV unwrapping screen, making it one of the most useful features ever.
Press ‘R’ twice
Ctrl + LMB allows you to draw a lasso shape around the vertices you wish to select. This is a useful alternative to the Box and Brush Tool (B).
Alt + Scrollwheel allows you to quickly scroll through your frames
Ctrl + 1 quickly adds a subsurf modifier into your stacker without having to go through the menus. To use higher subsurf levels, use Ctrl + 2, 3 or 4
Have I covered all Blender tricks? Leave a comment below if I’ve missed anything!