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	<title>Comments on: Create a Rule of Thirds overlay in Blender</title>
	<atom:link href="http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/feed" rel="self" type="application/rss+xml" />
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		<title>By: blender 3d terminoloji &#171; Tarık Bağrıyanık&#039;ın TeknoLog&#039;u</title>
		<link>http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/comment-page-1#comment-712</link>
		<dc:creator>blender 3d terminoloji &#171; Tarık Bağrıyanık&#039;ın TeknoLog&#039;u</dc:creator>
		<pubDate>Sat, 06 Aug 2011 20:40:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=432#comment-712</guid>
		<description>[...] Kameranın sanal olarak 3&#215;3 ızgara halinde bölüme ayrılması [...]</description>
		<content:encoded><![CDATA[<p>[...] Kameranın sanal olarak 3&#215;3 ızgara halinde bölüme ayrılması [...]</p>
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		<title>By: Raven Whitehawk</title>
		<link>http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/comment-page-1#comment-711</link>
		<dc:creator>Raven Whitehawk</dc:creator>
		<pubDate>Wed, 08 Jun 2011 11:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=432#comment-711</guid>
		<description>Hey Andrew and Everyone Else interested in this Rule of Thirds Overlay. I found this really cool Standalone Program called Atrise Golden Section. Here is a Link to the Site,. It costs $35.00 dollars to register but you can still download it and Try it out before you buy the License. Here is The Web Address :

http://www.atrise.com/golden-section/

I hope this comes in handy for any of you, I will be getting it as I am sure it will help with my Compositions.</description>
		<content:encoded><![CDATA[<p>Hey Andrew and Everyone Else interested in this Rule of Thirds Overlay. I found this really cool Standalone Program called Atrise Golden Section. Here is a Link to the Site,. It costs $35.00 dollars to register but you can still download it and Try it out before you buy the License. Here is The Web Address :</p>
<p><a href="http://www.atrise.com/golden-section/" rel="nofollow">http://www.atrise.com/golden-section/</a></p>
<p>I hope this comes in handy for any of you, I will be getting it as I am sure it will help with my Compositions.</p>
]]></content:encoded>
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	<item>
		<title>By: Crack Evangeline</title>
		<link>http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/comment-page-1#comment-710</link>
		<dc:creator>Crack Evangeline</dc:creator>
		<pubDate>Fri, 29 Oct 2010 11:08:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=432#comment-710</guid>
		<description>Hallo, Dear Author!
My name is Sophia from United States and I am Psychologist.
You wrote a skillful piece, I am added it to my Opera feed reader.
piece of your issue interesting for my website friends.
I want share your issue to my site.
Can i to do that, if I place a url to your skillful site ?
I found your skillful passage via twitter ..
Looks like your true site have 6 millions readers at your exclusive personal blog now, interesting result for every author.</description>
		<content:encoded><![CDATA[<p>Hallo, Dear Author!<br />
My name is Sophia from United States and I am Psychologist.<br />
You wrote a skillful piece, I am added it to my Opera feed reader.<br />
piece of your issue interesting for my website friends.<br />
I want share your issue to my site.<br />
Can i to do that, if I place a url to your skillful site ?<br />
I found your skillful passage via twitter ..<br />
Looks like your true site have 6 millions readers at your exclusive personal blog now, interesting result for every author.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marcorama</title>
		<link>http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/comment-page-1#comment-709</link>
		<dc:creator>marcorama</dc:creator>
		<pubDate>Fri, 13 Aug 2010 08:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=432#comment-709</guid>
		<description>I do similar things with pictures of the golden cut when modelling</description>
		<content:encoded><![CDATA[<p>I do similar things with pictures of the golden cut when modelling</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike O</title>
		<link>http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/comment-page-1#comment-708</link>
		<dc:creator>Mike O</dc:creator>
		<pubDate>Wed, 04 Nov 2009 18:48:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=432#comment-708</guid>
		<description>If you&#039;ve got any modeled environment in your scene, the underlay gets obscured pretty easily. I&#039;ve figured out a very sloppy way to make an overlay. After using your method, you can use grease pencil and trace your underlay. It&#039;ll look crude, but it&#039;ll stay on top of everything, and it&#039;ll function fine as a guide.</description>
		<content:encoded><![CDATA[<p>If you&#8217;ve got any modeled environment in your scene, the underlay gets obscured pretty easily. I&#8217;ve figured out a very sloppy way to make an overlay. After using your method, you can use grease pencil and trace your underlay. It&#8217;ll look crude, but it&#8217;ll stay on top of everything, and it&#8217;ll function fine as a guide.</p>
]]></content:encoded>
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	<item>
		<title>By: elio</title>
		<link>http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/comment-page-1#comment-707</link>
		<dc:creator>elio</dc:creator>
		<pubDate>Thu, 23 Jul 2009 13:00:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=432#comment-707</guid>
		<description>A very interesting article about the same topic ... http://jakegarn.com/the-rule-of-thirds/</description>
		<content:encoded><![CDATA[<p>A very interesting article about the same topic &#8230; <a href="http://jakegarn.com/the-rule-of-thirds/" rel="nofollow">http://jakegarn.com/the-rule-of-thirds/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: theSizzler</title>
		<link>http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/comment-page-1#comment-706</link>
		<dc:creator>theSizzler</dc:creator>
		<pubDate>Fri, 12 Jun 2009 03:55:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=432#comment-706</guid>
		<description>Well, as Blendipel points out, this is actually an UNDERlay, not an overlay.  It can still be useful, however.</description>
		<content:encoded><![CDATA[<p>Well, as Blendipel points out, this is actually an UNDERlay, not an overlay.  It can still be useful, however.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blendipel</title>
		<link>http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/comment-page-1#comment-705</link>
		<dc:creator>Blendipel</dc:creator>
		<pubDate>Wed, 03 Jun 2009 11:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=432#comment-705</guid>
		<description>True, although you often don&#039;t see much of your scene in Wireframe-Mode because nearly everything&#039;s black then. But with hiding and layers and this stuff, it should somehow be possible.</description>
		<content:encoded><![CDATA[<p>True, although you often don&#8217;t see much of your scene in Wireframe-Mode because nearly everything&#8217;s black then. But with hiding and layers and this stuff, it should somehow be possible.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nismo</title>
		<link>http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/comment-page-1#comment-704</link>
		<dc:creator>Nismo</dc:creator>
		<pubDate>Thu, 21 May 2009 18:30:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=432#comment-704</guid>
		<description>Blendipel, you could always put it in wireframe mode.</description>
		<content:encoded><![CDATA[<p>Blendipel, you could always put it in wireframe mode.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blendipel</title>
		<link>http://www.blenderguru.com/adding-a-rule-of-thirds-overlay-to-blender/comment-page-1#comment-703</link>
		<dc:creator>Blendipel</dc:creator>
		<pubDate>Thu, 21 May 2009 16:38:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderguru.com/?p=432#comment-703</guid>
		<description>Nice tip.

One problem: If you have a ground plane or anything similar to that in your scene, you don&#039;t see any background -&gt; no lines.</description>
		<content:encoded><![CDATA[<p>Nice tip.</p>
<p>One problem: If you have a ground plane or anything similar to that in your scene, you don&#8217;t see any background -&gt; no lines.</p>
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